WELCOME TO
NO GODS LAND PART I -  WALKTHROUGH 
Written by THE OWL, the author of THE SCARECROW

This time the game is more of an adventure where you make your own girl and explore the world around you with her.The screen opens with the map of the world, first  you have to choose a starting location from the seven shown you can currently choose five. The contaminated demonic lands - blue magic symbol, the  Black woods - flower symbol, the Sacred empire of Light - sun symbol, the Free Lands - fire symbol and the Dead Land (former flower land) - pentagram. After choosing one it is time to create your girl via the character creation menu there are four races, two classes and various hairs faces tattoos and scars to choose from.Currently each type has one simple flavour story, you can take or completely ignore.Depending on if you take it or not you might have slightly different starting items. Each starting zone has its own bonus starting items that can be obtained only once. Depending on which you've chosen, move to the corresponding point in the walkthrough! I - Sacred empire, II - Free Lands ,III - Demonic, IV - Black Woods, V - Dead Lands.If you need some information about the Menu and the mechanics in the game go to the next section - menu and basic game mechanics.

I. Sacred Empire

There are four random encounters that can give a different bonus starting item.
1. The Red Dress girl gives you a ruby necklace. She also shows you with a blink where you can go in the capitol.
2. The Green Dress girl gives you an emerald necklace. She also shows you with a blink where you can go in the capitol.
3. The Young man gives you a very special cube key.  (used in quest 6 ViP only)
4. The Dark Prince "gives" you a magical  rhyton that can teleport you back to the capital from wherever you are. Careful not to leave it on the ground for you may lose it.
You may meet those four helpers later throughout the game.

Now you can take a glimpse at the town by pressing the enslaved angel statue. Or enter the temple's meeting hall by pressing the temple's window.

II. Free Lands

The starting bonus item here is a blue feather. You can give it to your character and use it as a helmet accessory but its true usage is quite different.
If you place it over the column base that shows you the different locations in the zone it will summon the playful sorceress Windy Mindy. Be careful playing with her.

Pressing the column base will show you the locations you can travel to, if you choose any of them while the light of the column is active you will travel there.

1. Slaver's Town
This is the one of the southmost free cities, that mainly trades with slaves of all sorts, you can't visit its parts yet, so your only exit from here is pressing the old iron ring on the rock.

2.Smuggler's Den
The smugglers here deal with everything, magical weapons, antiques,slaves, illegal substances.You name it - they have it, sneaking in might be dangerous! 
The magic book is useless for fighters, well she doesn't care about books. A mystic who will take it and unlock its secrets at a later time. 
For fighters the enchanted sword here is a good find, take it for it can harm magical creatures.(See Zamneris fight). If you move the bags at the back around you will find some extra potion bags. If you move the big chest to the left, behind the lute there is a pearl dress and a charming perfume.This is currently the only place you can have the perfume as its not yet working correctly, you can use it to sleep various NPCs. At some point the guard will arrive and attack you! Defend yourself and defeat her! While fleeing the guard drops her collar, using that on yourself will give you a different outfit.The medium pouch can be given to your character and it will give you a black dress. Opening and clicking inside the red clay pot will take out 2 scrolls, the shorter one is a magic scroll that teleports you back to the Sacred empire capitol, while the long one contains a hint for what more you can do here. As mentioned in the hint scroll an exchange could indeed reward you. By changing the pot lids you can gain yet another outfit, depending on which lid was put last that can lead to green or red one. The blue jar is cursed with an enchanting spell, if you don't break it in time it leads to a Game Over. To do so you have to quickly use the pearl that falls from the jar on the slave collar on your character and the spell will be broken.You can also keep the pearl if you give it again to your character, it could be of further use in Quest 6 (Vip Only). 

3. Waterfalls
Here you will meet Windy Mindy yet again whos going to teleport you to the previous zone or take you with her to her place in the ViP.
Mindy's Secret Place - ViP only
The seven balls there can be used on both of them and show different imaginary dresses.You can even match them if you get back there again wearing one. This is where you will be able to play with her and maybe the statue too later on, for now you can make her get close to you if she is naked and you press her hand towards you. If you wish to exit the zone you have to make both of them hug the statue.

III. Contaminated Demonic Lands
Sometime ago a star had fallen on to these lands bringing something outworldly with it. People say that the star was a curse that had contaminated the lands making them home to unnatural beasts and plants as a result. Many say that if you wonder there too much you will also become one yourself ,but it could also be a superstition to ward others to not venture there.The starting items here are, a special cube (used in quest 6 ViP only) and a bag with an extra healing potion.If you press the leftmost plant you will see where you can travel from here.

1. Spore Launcher
This strange location seems to launch some weird spores into the air.If you press the bluish fog your character will be transformed to its corresponding demonic form depending on its race.Ofc a demon will just stay as she is.

2.The Icyland border
A fight is going on somewhere behind those cliffs.You can hear the icy gun channeling its power towards you!Grab the demon skull and run before its too late!The skulls you gather will be useful one day if I can finish this project for now you can only pick them up.

3.Hidden Hermitage
Hmm, is the hermit dead or long gone?Pressing the rune in the middle of the room can open the teleportation terminal you can go and visit the other places, the lower two can be visited as well if unlocked beforehand.It can also pick the curiosity of the great eye.Pressing the saber toothed skull will reveal a key that is used to open the nearby chest.There are several items inside the chest, two parts of the skeleton, three regular potions, and a demonic extract. Be careful with the last  as your clumsy girl might break it! Now you can assemble the skeleton there but there are two skulls! If you put the human skull the great eye won't be happy about it and destroy it once more, who could it belong to that its weary of?If you however put the saber toothed skull on it the creature will come back to life and charm you, heh even old bones want your girl! To free her you  can drag the hook above him to his head down and then press the other chain to hung him up!Damn perv!Dragging him up all the way to the roof will break him apart and also drop a bag full of spores!If you click the big one it will pop scattering some seeds around if you give your character one another will grow as a sapling, if you are fast enough and give the other flying spores in the correct order (first the bigger than the smaller) it will make the sapling grow.Was that a good idea?The now fully grown plant will drain you! That way you can return back to your previous form if you have been infected by the blue fog and wish to do so.Ofc a strong demon would only laugh at its pitiful attempt to drain it.Seems thats how those plants breed. Another faster and simpler way to grow the plant is , if you give your character the demonic extract when the sapling has shown.She will of course break it still ,but the plant will soak it up and grow.


IV. Black Woods
The deep black woods are a bit of a maze to navigate, each scene has a thing to draw your attention to and clicking it will show you where you can go from it. The starting bonus items here are: a ruby necklace, a peacock feather and two seeds you can use as throwing weapons. Search around and you will be sure to find them.
If you press the middle leaf of the fern you'll be shown the two ways around.You have around ten seconds to be in each zone before a dryad shows up and kicks you out of her forest.The exception to that is a forest with a colocasia, behind it there is a young satirida you can play with for a bit if you like or just attack and scare the poor thing.The final destination there is the dryad's village, you can obtain a simple club there but there is no exit so you will be caught by the dryad there for sure and transported to the imperial capital.

V. The Dead Lands
The former Flower Kingdom that got destroyed by a successful necromancer coup is a dangerous place to be. The starting bonus items here are: a emerald necklace, a suspicious candle that could be used for something else in the future and an obsidian dagger which can harm incorporeal beings only (currently useless).Pressing the bowl on the upper left will make the dead aware of you a helper will quickly teleport you away to the imperial capital before the evil there consumes you. 


MENU AND BASIC GAME MECHANICS
The menu to the right side can be opened or closed  with the "X" above it, it is a crucial part of the game and will be used to navigate in it. 

BASIC MECHANICS

1.MOVEMENT
There are different way to move through scenes depending on the situation.Far away places require teleportation so you need to activate a certain object in the scene that will show you where you can go and while its light is active you can move to the locations that are shown.Keep in mind you dont have to wait for the blink on each of them to be able to teleport for example in the demonic lands the last blink is on the face that moves you to the hermitage, you can click it directly after you've activated the teleportation object(the plant to the left in this case) and be moved there.If the locations are closer for example movement trough "Black woods" can be done just by clicking on the places available at any point, you can again see them through activating the special object but you dont have any time limit to walk around.Navigating through the Icy Kingdom is done by their own terminal so just click on one of the four icicles to get around. You may also be teleported due a quest requirement, or special item.

 2.COMBAT
Remember that combat is not the focus of this game it is just a flavour to enrichen your experience in the world.This is meant to be an unwritten adventure book after all so please take it as such.You can open the combat bar at any given time by pressing the "+" at the bottom right corner.It will get active on its own once combat is initiated, it will also open the character and opponent status bars at the top of the screen.As in most games the red bar is your life the blue is your mana and the gray is your current xp indicating how close you are to level.

FIGHTER
Fighter's combat is decided by strength so its quite simple.Depending on what you've equipped you will have the following skills at the bar.If you have a weapon you get attack icon, if you have a shield you have a defend icon and at level 5 a crouch icon.There are different attacks based on your weapon, some weapons might be more effective than other depending on the opponent at hand.So swap them as you see fit.It is wise to defend yourself as in most cases getting hit will  result in your character dropping her weapon and shield on the ground.The defend skill has two options if clicked once it will protect your body if you press it again it will protect you head so use it according the situation.The crouch skill can be used to avoid certain hits or spells if timed correctly and attack the opponent's legs.

MYSTIC
The Mystic's combat depends more on knowledge of the enemy and is quite different.Now as a mystic your first priority is to buy all the spells from the Store, getting a rejuvenation potion (yellow) and a mana potion (blue) will be very handy as all your spells cost mana to use.So get all that and equip it to your bar from your inventory.There are currently four attack spells and four defence spells.When starting combat after your initial spell you have to keep track on the red gem that appears next to your character's name or the opponents name.You can only attack when the gem goes back to you, if you use an attack spell when it is at the enemy's side you will only loose mana and fail to cast.You can however use a defence spell at any given time.Your first attack spell has low damage but can stun some for a while.Second is just a mid damage spell, the third has a special effect (ViP Only) that can destroy some enemies clothing.And the last spell is your heavy mana cost and damage spell, currently you can get them all at the start so you can see how mystic is but this one and any stronger ones will be locked by level in the later versions.As for defence, mystics have elemental shields that protect against different attacks when timed.First is the earth shield, its the most common shield you will need, it can block physical attacks, most nature spells and also lightening.The windshield reflects some simple spells back to the opponent.The fire shield protects against weaker ice attacks (wont save you from the Icy cannons).And water shield that cancels fire attacks.



PROFILE
Profile currently only shows your level, it will have more options to unlock the further you progress in the game.

INVENTORY
This is where you can view your equipment and the items you've gotten through out the game.The upper part shows what is currently equipped if you press any icon there it will be unequipped and placed in your inventory or quest inventory.Most items you acquire through out the game are placed in your quest inventory which can be accessed by pressing the "QUEST" button.Some quests will need items that you've found throughout your journey or you've been given to by the NPCs. Such items need to be activated or dropped on the ground from the inventory.Example of this is Quest 3 and Quest 6.Extra items such as potions, magic spells and throwing items need to be activated from your inventory so they get placed in your combat bar. The scroll of escape and the various other teleportation items you get can be found and used from it as well.

STORE 
This makes you visit the different branches of the All Things Store.Keep in mind that each starting zone has its own merchant and item assortiment.The trade in this game is done by status, the higher your level and fame get the more items the dwarves will allow you to take in return. You can try out the armour weapons and clothes by pressing their icon in the store, if you want to equip them and are allowed to do so you need to press "TAKE" while they are on your character.If you press "CONFIRM" after it will exit the shop with what you've gotten, consumables, spells and special items, are placed in to the purchase basket and only need confirm button to take.Some traders have some extra inventory to show if you press the corresponding button for it."JEWELRY" stores various gems for your helmets ,tiaras, necklaces and even jeweled underwear. "FORMAL"(ViP Only) offers you a bunch of beautiful formal wear dresses and ribbons you can get in the imperial capitol."SPECIAL"(ViP Only) It's an option just for fun, it will also store some "special play" items in the future. Now to give some hints on to some items you might find useful.First and foremost, also mentioned in some quests is the Scroll of Escape it can transport you to the zone you took it from, from anywhere you are, make sure to have one just in case you get stuck somewhere and don't know what to do.Next if your character is a Mystic, you should first go to the Store and check what spells it has for you they are located under the potions in 2 lines the first one is for your protection shields and the second for the damage spells all the currently working ones are available in the imperial capitol.Some spells require certain knowledge and won't be available in this version of the game but you can see their icons in the shop. Next are the potions, they can help if you have difficulties in your fights you can only have one of each type at a time in your combat bar, mana one is quite important for mystics.The green one is an antidote that is quite useful against some enemies.One last item of note is only found in the demonic lands, its a very special magic buckler that can reflect or block some spells and even cast a spell of its own if used correctly.

TRAINING
This is where you can train on the scarecrow for levels.Defeating it has some random rewards, one of them is a key that will be used in a later version.The fight is simple attack for an attack, defend his after you do yours using your shield.It is much easier to defeat it with a blunt or sword as a fighter than with a spear.If you are a mystic it can also reflect some of your spells, the wind shield or golden/demon shield can protect from them, the earth as usual protects from physical.

DUELING
Its another training tool where you could challenge some of the world's inhabitants so you can be ready for them in the future.

1.Greedy The Imp 
A character from my older games, makes a cameo here.Here tho he has gained some magical powers and can fight you.Greedy is quite small so using a blunt against him as a fighter might not be as effective as spears and swords.You can block his poison spit and throwing spores with your shield, you can also block his fire bolt but the shield will get too hot to hold and your character will drop it.If you get poisoned use the green antidote potion and you'll be fine.If you are a mystic the fourth spell will make a quick work of him, as for protection; fire shield blocks ice magic, earth blocks throwing and poison spit, and water blocks the fire bolt. When defeated he drops a bag with throwing items you can get and use yourself if other fights.They are a one time use item and are equipped from your inventory.

2.Denira 
Denira is a peaceful driada that lives among humans hence she won't be the first to strike.This fight will teach you what to expect facing other dryads in the wilds.To be able to defeat her as a mystic you need to cast the forth magic once she uses her net and roots to regenerate her HP back from nature.It will burn it down and make her vulnerable again.She uses nature and the earth shield will keep you safe, as before if you get poisoned the antidote potion is a quick answer. For fighters it is an endurance fight, keep your shield up to protect yourself from her attacks and brute force through her regeneration roots.Blunt gets stuck in the net so spears and swords are recommended. Once defeated she will drop her unique amulet.

3.Kora
A more "civilized" satirida with whom you can test your might.An easy training against blunt wielding opponents.Defend against her initial combo and then beat her up.A very simple fight, for fighters blunt is very effective here damage wise but anything will do.You can time and defend all her hits with your shield if you so wish. As a mystic the earth shield will protect you, in the ViP the third spell will embarrass her so she won't strike back and be easily beaten.Once defeated you can take her shield.

4.Zamneris
One of the stronger demons out there whom you will meet in Quest 7 in the future.Here you can see how to defeat her.Now as a mystic it is again the usual spells and the corresponding shields, the problem in this fight is that when she gets low she will use her soul ball and drain your soul to replenish her powers. There is however a way to prevent that, if your soul has already been corrupted in the demonic lands or you are a demon to begin with, your character will be strong enough to resist the drain and the fight will continue.As a fighter its more tricky as Zamneris has a protective shield that makes her immune to any physical damage, there are currently two enchanted swords in the game one at the smugglers gaol and one is given to you by Izzy after you finish her quest.Even then they get too hot to hold after penetrating her shield so you need to drag them few times from the ground and give them again to you character.As with the mystic, unless you have are in a demonic form the drain will still render you helpless.As for protection you can brute force it with a potion or use the buckler from the demonic lands to protect yourself from her magic.ViP only warning - do not use the buckler's special attack as it will currently break the fight.I will fix it in the next update. Works fine in the free version as an alternative to the magical weapons. After defeating her she will drop her soul ball but you won't be able to obtain it just yet!

5.Lucina
Lucina the first priestess of Light is a legendary figure in the game.You can read some more about her in the Lore section in my site(will revise and fix that too as currently its hard to understand).Fighting with her is not a good idea but you can still try it if you wish, you might lose some hair in the process...

6.Tanoto
He is the Lich king of the Dead Lands, he came to rule after the disappearance of the Necromancer that led a coup in the Flower lands. You will face him in Quest 11 to protect the lands from the undead or rule the dead yourself as their eternal master.You can try fighting him even now but it wont go well.To resurrect your character you can press the Owl logo at the bottom right corner, unless youre a demon who is stuck between life and death forever.

PROGRESS BAR
You can open the progress bar with the "+" at the mid bottom of the screen and keep track on your quests and scenes that you have visited.Keep in mind that visiting a scene does not mean that you have done everything there is to do inside it.It's just a marker that you've been there, quests have red marker which appears when completed, special places (ViP only) are marked with blue and priest quests are marked with yellow as follow a different path.It will show you how much you've seen in the game, currently it cannot be 100% completed at one go.

THE OWL LOGO
I will show your character underwear and can be used to resurrect your character if completely destroyed (for example Tanato).
(ViP Only) In the ViP version there will be up to seven options that are unlocked during the game.Three of them are currently active.To use any of them you have to mark them with an "x" in the short duration that the menu is open.
1.You can view your character's tattoos and scars (well she is buck naked too)
2.Well as any girl you might want to change your hairstyle and color once in a while for an extra flare so there is that.
3.Lost in Space opens your personal teleportation terminal, you need to complete Quests 1-3 to be able to unlock it. 

COMPASS
Well you can check your location on the map. Its just for flavour currently really, to activate it press the circle at the top right and then when you see the compass press the gem in the middle.If you press it again it will close it.



QUESTS
Opening the quest menu will let you take various quests from the needy around the world, it can only open in each starting zone if there is no one around.

I. Gambler Gosh
It's a simple heads or tails game, the coin you win however is important and you will need it in  quest 3 "Messenger". If you lose his coin, you could call him again and play some more.

II.Easy Izzy
She is a mage that pretends to be too "easy" (if you play with her before taking the quest, ViP only).
She wants a golden dress, she will teleport you to the golden kingdom to get one. Now before you do so  you may want to take a rose from the rose bush (useful in Quest 4 ViP only.) it can also be made golden if given to a mage guard. The pouch next to the golden hand contains three golden coins (used in Quest 3). Money is what the golden kingdom cares for so pressing the golden cup of the gatekeeper will summon the guards! This will randomly summon a  mage guard or a fighter guardian. If you are quick enough and the fighter drops her golden shield you can steal it from her, it can be quite useful against the mage. Mage guards wear the dresses Izzy wants, there are three variations but Izyy will take any of them and wear it herself. Now the mage can be extremely dangerous! If she isn't hit at all she will make you into a golden statue and it is a Game Over.
VIP ONLY! - In the ViP version it opens a different scene and you get added to the Queen's collection.That is not a game over tho as you can move the Ivy next to the throne aside and grab a special amulet that will partially break the golden spell.Opening the chest and giving your character the golden book will teleport you to the Imperial capital. That book would be something you will need and get in the future versions.

If you beat the mage, she will drop the dress you need for Izzy, an easy way to do so will be if you already have the golden shield from the guardians and defending with it will reflect her spells backwards.You can return the dress right away but for the sake of the walktrough we won't do so just yet and show you what else you can do in the Golden Kingdom. As mentioned before money is how the golden kingdom works, unlike everywhere else to teleport around here you will need a small golden item and place it into the golden cup then press one of the three locations before the glow on her head is off. Now the most useful item for that alone is the golden torques that each of the guards drop, they are also a curse so giving them to your character will curse her and mark her as a servant of the golden snake.If you don't have it however you can always use one of the coins or the golden rose.You will need those items so keep that in mind but they can be acquired from their previous locations so its not a big deal.

1.Golden Snake Shrine
A place of worship and tribute to the Golden Snake.You should take the golden rose lying on the ground, it is useful in another place. As usual you can call a guard from the gatekeeper's cup.But this time you need to be fast to be able to rob the shrine before the gates close.So sacrificing a coin or the rose is necessary. Each of the seven golden treasuries lead to a different starting zone so you can visit them all even without the teleportation terminal by using the corresponding treasure. You can grab all of them and give them to you chara and leave, or you can drag them outside first which will result in a guard coming to stop you.The gates will close so you better be quick! That is however not all this place holds, if you ignore the treasury and open the gates after they close or you forcefully close them by clicking on them and then pay the keeper it will lead you to a different scene.The gates will be closed still so press both handles to make them open again when the barrier retracts fully (after the ringing sound).That will reveal a path to the second zone (see 2, its also the only way to get there in the free version). Now if you repeat the same process again the gates will open into the great void, and the teleportation terminal to the Golden Kingdom will activate. Congratulations, you can now teleport there from anywhere using the terminal yourself.

2.Holding Hand Palace
A symbol of absolute power this is where the Golden Queen, ruler of the kingdom resides. Fighting her might not be wise but you can always try! The queen won't give you even a glance, unless you do something about it.
Taking the golden apple from her hand is a bad idea! Giving her the cup from the ground won't interest her much, however she will drop the apple, taking it however is still a bad idea :) This is where the golden rose comes in, giving it to her as a tribute will let you snatch the apple. Seems she has taken a notice of you, so you better get out unless you want to become a servant of the snake!If you open the chest once she is off the throne and give your character the book inside before the queen touches you (or use a scroll), you will safely run away to the capitol.If you wish to become her servant just let her touch you and you will be turned and fully geared and sent to the Golden Kingdom entrance. In the VIP version you can undress the Queen and play with her while she is on her throne and maybe something more in the future.

3.All Seeing Eye Oracle
This is the place you may learn something about yourself that you never knew. As per usual tho you have to pay. If you press the cup this time the Warden will appear, if the barrier has not been lifted she will kick you out.It appears she does not like beggars... If you however did pay the fee she will welcome you instead.If you press the Oracle before opening the barrier it will attack you instead, if you do it after the Oracle will do its job.The book it gives you seems to not be worth it, the healing bag is always welcome! Now if your character did have one of the backgrounds at the start the scroll will reveal something about its origin and teleport you away.

Well that was a huge detour from our quest wasn't it! Let's get back to it now.You can call Izzy from any of the starting zones and she will wear the dress you have gotten for her.Rewarding you with a special enchanted sword that can harm magical creatures (Zamneris fight).
VIP ONLY - Hmm you can however call her again and if you haven't lost her gift, she will be quite happy to see you.Leading you to her special place at the beach where you two can relax and have a drink and maybe some fun in the future. Apparently the weather is bad so too bad for us  now. 

III. Messenger
He sends you to activate the icy kingdom teleportation terminal so their forces can be drawn back to the capitol and face the threat to the south.Before you go there you might want to get a scroll of escape and (in the ViP only) some winter clothes.As thats gonna help with the constant frost damage you receive in those zones.Beware if you are naked you are gonna freeze very fast so don't do that and maybe get some separate clothing in your inventory! Now to actually get to the Icy Kingdom you need to open your inventory, press the "Quests" button and then use the scroll that the NPC gave you.
Arriving  at the Icy kingdom terminal there are four ways to go after you break the crystal.Each icicle teleports you to a different location.The front most one is where you have to go for the quest so we shall explain it last so you can explore the whole zone.

1.Western winter frontier
A battle between the demons the icy kingdom and the barbarians who live there is happening here.You will be faced by a one following enemies here.Either a barbarian huntress or a demon fighter.The huntress will shoot an arrow towards you, you need to dodge it or defend.If you are a warrior and you have  a shield you can duck and avoid it or just raise your shield high to protect your head.If you are a mystic you can do that with an earth shield.After the initial barrage she will run away or if you are fast enough you can even defeat her before she does so.The demon fighter is a pretty straight forward fight so just try to defeat her.Each of them drop their respective mask which you can use to get out of the scene and keep as a helmet if you'd like.The arrow you have deflected also has the same purpous.As I've said there is a third party in the fight as well, the Ice gun can hit either of you in this fight resulting in one shotting the enemy or freezing your character.

2.Unknown Icy Cave
Oh no, an icy gun is peaking from the cave!Brace yourself for impact! An Icy kingdom matron will come after a while if you are frozen and naked she will undress and show you that you aren't that different after all. If you do survive with some clothes on you, she will be sorry and drop a special device to teleport you away to the capitol.    

3.Land of forever spring
Heh, a natural hot spring!You meet a young barbarian girl that gets in to relax.If you undress yourself you can also get in to keep her company for a while.In the ViP you can play with her a bit, maybe some more in the future.
Well what else you can do here is just steal her clothes and run for it, they will protect you from the harsh cold but its up to you.

4.Abandoned Outpost
This is where the quest wants you to go, the former northern imperial outpost, it seems to be abandoned.The Icy Kingdom teleportation terminal (the rune in the middle) is locked.To unlock it and finish the quest you need all the seven coins.Three of the coins are lying right there in a pouch that a dead adventurer has left.One of them you can take from Gambler Gosh in Quest I.The other three you need you can find at the start location  to the Golden Kingodom.Each coin has a different sign you can check while holding it in the upper right corner where the compass is.Some of them might not look exactly like it as the terminal is much older than their mint.Placing each of them to their corresponding position will unlock the Icy Kingdom terminal and complete the quest.Now if you also had the Golden terminal unlocked you will be greeted by a priestess of Light and unlock a ViP only option if you press the Owl icon.Now you can teleport to each zone freely from anywhere.Also you can pick one for the different races skulls here tho as I've said they are not currently in use anywhere. 

Priest of Knowledge initiation quest 1
It is a hidden quest you start by buying the old book from the "Store" at the empire and reading it.This quest requires you to be at least level 5, else the priestess won't be interested in you.It's a very simple quest that needs you to explore three different places at random in the marshlands by using the scroll the priestess gives you from your inventory. There are five different locations there so you can't currently visit them all in one go. One of them has a local girl with a basket filled with some local magic mushrooms, she will gladly offer them to you. Maybe eating them isn't a very healthy thing to do...but... Each of the four will take you to a different location making you wonder what the character has done for the time that was skipped and how she got what she got equipped...Some knowledge is best kept a secret.To finish the quest after you've been in three of those locations just open the book once more.The knowledge transfer ritual will begin and the quest will end marking a yellow I in your progress bar.This quest can not be repeated.



IV ViP only - Driada's Birth
In this Quest you acquire your first two blessings that will help you in your future adventures.The quest is simple: go there, witness her birth and take the flower from her. Now the dryad expects an exchange, remember the rose in the golden kingdom? This is where you use it you have some time after you take her flower and receive her blessing to give it to her.Once you do she is going to lead you through the forest to the dryad settlement where you will witness more in the future updates ,for now you get booted by a angry older dryad for trespassing.Now you can return the quest to the priestess and receive her blessing as well.You can see both at the upper right corner at the compass.The dryad's blessing can be used at any time by clicking its icon and it will fully heal you up, it needs some time to replenish so you won't be able to use it all the time.The priestess' blessing is the knowledge of the beauty of nature.You will need this one later to become a priest of knowledge yourself.

V ViP only - Dangerous Beauty
You meet a strange creature in the deep of night, she is going to try charming you.After her first kiss there is a window in which if you wish to you can resist her charms and fight her, when she runs away she will drop her crown. If used on yourself you can gain her unique looks.This will however not finish the quest at all. Let yourself be seduced, have a good time and be taken to her nest. It seems you've lost your equipment tho so if you had some unique armours or dresses be sure to unequip them beforehand.If you give your character the golden ball lying in the nest you will be transported in the hidden ancient ruins of the golden kingdom, there you can gain some useful golden equipment. You can use the terminal to teleport away, or just wait a bit and be transported back into the nest as the link between the places is rather weak. If you drop the golden ball it will fall off the cliffs which will make the creature return, leaving the ball in the nest again and charming you to make you leave (seems she doesnt want you to mess with her possessions!).If you however give you character the ball again before she gets completely charmed the strong light from its activation will make her run away in fear and drop her crown. If you let yourself be charmed she can teleport you into seven locations five of them will have a special dress lying around.Some are unique and only obtainable that way.

VI ViP only - Enslaved Maid
As the father mentioned the statue of the enslaved angel will show you the way.To get to where the girl is you need to put it at the column base and it will show you a new location, the statue is in your quest inventory.If you wish to and haven't explored the other zones in the Free Lands you are ofc free to do so now  check II.Free Lands for more on those.Before you go to the new location make sure you have the special cube key.You can get it from few locations; a random start item from the empire, a start item from the demonic lands, at Hidden Hermitage terminal, or activating the terminal in Quest 3 at the Abandoned Outpost. Now you can give the candle to your character and she will take it, you can also put it in the basket below the lever, and open the gate, you can pick the skull there.Pressing the lever then will just remove the flame its a hint in a way of how this should all work with the correct item aka the cube.Putting the cube there and pulling the lever will activate a summoning spell which will show you the various creatures that had been enslaved by the slavers.You can use the wheel to free any of them, beware some might not be that grateful.If you close the gate while any of them is still there it will send them back to where they came from. If you release a girl you can undress and play with her (probably even more in the future) while she has her slave collar.If she wears a gray dress from the Dead Land clicking on it will make it appear on you character instead so again be careful if you dont want to lose any special outfit. You can also drag her towards you while holding her chain and make her leave, although leaving with a slavers collar has a high chance to get her in trouble and back to her masters hands.To truly free one if you'd like you need the pearl from the Smuggler's Den and use it on their collars, this however will make them thank you and flee.If you free Greedy he can also spit a pearl for you but meeting him there could be quite random so don't depend on it.Now remember you are looking for the NPCs daughter, she looks similar to her father so thats how you can guess her.Careful not to let her go with the chain, well she will probably be captured right away so no worries - the clumsy girl!If you remove her collar with the pearl she is going to stay and wait as to finish the quest you need to give her the enslaved angel statue.This will make her teleport you both to her home where her father will reward you depending on your class.

ViP Only - TOYS (patch 1.0)
Patch 1.0 introduces back some familiar toys from the old games to play with your character and some of the NPCs or even both if you so desire.You can buy two of them at the Imperial capital at the Special tab, the last one is only available if you start from the Dead Lands.There are a total of three for this patch but more might return or be introduced later on.
First is the fan. It has three ways to use, if you press the feathers you can use it either on her tits or lower parts.If you press the ball holder and give it to her she will remover her pubic hair.This works both for your chara and some NPCs.
Second is the pink dildo, it has only one usage so far.The third one is the candle from the Dead Lands, it has the same usage as the dildo but getting it might allow you to have some fun with both characters at the same time.As a bonus for fun there is also a glass of alcohol in the shop now, but as you might have noticed your hero is quite bad with it so she will just get drunk fast and undress in the mid of the street...
All enemies are not available for toy usage.The Golden Queen will be added later with a toy of her own, she won't accept anything thats not golden after all.
FIXES:
The smuggler at the den will now retaliate and also attack if you do nothing.To have fun with the Succuba you need to press the golden ornament on your side of the bridge she forms, after she makes it appear, its going to close the bridge and this way she will stay there.Beware tho if you throw the ball again and have no scroll or teleports unlocked, you might get stuck!(or just use the tpis and tricks way to escape)


EPILOGUE

This is just the beginning, there are more beautiful places and stories up ahead. As I've mentioned the game had to be cut by a lot and there is much that is a work in progress I am currently working on.I'll add more and more to it in future updates. I hope you are having fun and enjoy it, as thats what matters most. I am thankful to all of you, its a one man passion project so I am doing my best to show you what is in my head the best I can.   

TIPS AND TRICKS

The Owl logo:
There is a way to activate the personal teleport without making the quests, if you click on the gray  "Lost in space" font it will make the option active and you will be able to mark it.You can us it to unstuck for example if something gets broken in the game or you have no idea what to do.

Empire:
You may grab the magic rython from Dark Prince's hand random encounter at the start of the empire starting location and give it to your character.That way he won't randomly teleport you anywhere but instead leave in annoyance.Or you may choose to explore the zone you get to if teleported by leaving it on the ground.

Smuggler's Den
You can actually keep all the special outfits there except the imaginary blue dress, by simply opening your inventory and removing all the clothes before they disappear.

The Hidden Hermitage
If you want you can leave the skeleton and free yourself by dragging your character away from him by the hand, she will sit back on him if you drag her towards him and enjoy the situation.You can also just use the teleport terminal and leave right away.

The Golden Kingdom
You can avoid giving anything golden to the teleport gatekeeper. You can touch both her nipples fast.

QUESTS
Gambler Gosh - If you don't want to lose some valuables while playing the heads or tails game you can always put them in your inventory, just remember to always have at least one thing equipped else he won't agree to play with you at all.
